Not sure if Corna or Delten are supposed to be deserts, but there's thing thing called Rain Shadow. It basically means that on the other side of the mountains, there's deserts. So Delten would be green, and the forest behind the mountains would be desert. Or maybe the islands too small, or maybe it rains upwards in your fantasy land. IDK. I do like it though. Looks neat.
Spent more time on the coast lines especially on the smaller islands. Also I wouldn't recommend Inkarnate for the type of map you're making. It doesn't really work well for making larger maps. Basically everything outside of "zone" style maps. It works really well for maps like pic related, smaller but more detailed.
Also for other anons here is the tool OP used.
If done by hand, well done.
If software assisted, not bad anyway
Messed up with levels in PS btw
You can see the effect really well on this pic from the space station of when California was on fire again. Salton sea is the lake.
Gonna post a few more examples of Inkarnate maps, some I've mad myself others saved from threads on /tg/.
An updated version of the same map.
Use them for DnD. I usually give my players the option of obtaining one at the start of them entering an area. It helps a lot with the immersion and for you as a DM to keep track of the environment you're creating.
lol you're acting like you saw this in a fantasy book or is the map in your epic RPG. dude OP just made a quick map, chill. you don't call your child's first drawing garbage (even though it most definitely is). but they're trying, so you put it on the fridge and say good job.
not a super huge fan of the dual cities on the bridge. It looks cool but when you're setting up a world with a purpose cities that close don't really have one especially for something like a d&d setting.
Pretty good by my standards, why no settlements/structures though?
Haven't decided if I'm done yet. Suggestions and criticism?
Great anon! May try some mountains or maybe a small volcano range to the south towards the opening of the channel. I feel like with the mountains you have placed it could be part of a tectonic plate meeting and could raise some volcanoes to spice things up.
this almost looks like a crater formation, but one side got scrunched with the other.
if both islands were farther apart in a more circular shape, it would look more natural. but you probably weren't creating it as a crater to begin with.
This is usually true, but if you're playing a very diplomatic game it could make things interesting if you were an emissary or ambassador for the cities which after coming to terms could present a greater threat to the all people of the continent. Idk
Shit analogy faggot, I dont know this guy so there's absolutely no need for me to be reserved in my judgement of his shitty map, where as if it were my kids then I would. It looks shit, even for a first attempt, unnatural looking island formations with little to nothing on them, shitty looking rivers with no thought to how a river naturally curves, it just looks crap
The idea is that they are two merchant cities, fiercely independent, with their own mayors and semi-democratic local government (think merchant towns in HRE). They see each other as competition and have a deep-seated rivalry. They are still vassals of the Count of Negür, located at Greifsburg. A conservative nobleman with his power base firmly placed in the rural aristocracy, who is deeply suspicious of the growing power of the urban burghers.
The idea is to use it as a plothook for the players. They can either side with the Count, exploiting the rivalry to bring them back into the Counts control more firmly, or side with the cities, mending the rivalry and freeing them further from the Count, maybe even establishing something akin to the Hanseatic League. It's a classic "old" ways versus "new" way scenario. The bridge is their to give the players a true wonder. A monument to the power and wealth of the cities and what the ultimately could become if freed from their backwater overlord.
It worked great in-game.
Actually i might do that, and have a closer town be devastated by it, and the surviviors would have moved down to the coast.
Thanks for fulfilling the expectation.
Yeah, I just kinda went with the "what is geography approach". The islands are supposed to be natural, but I have no explanation as to why there's a rock spire in the middle... maybe "magic" lol
I was thinking it looked like crater lake (but on a more massive scale).
the volcano erupted long ago, and the mound sank below the sea, but the tip of the volcano still protrudes out a little to form an island