>>684249462 how can i get better at the game? i've been practicing tech skill for over a year now and i think my combo game is pretty good, it's still hard for me to get the high-level tech that the pros use. sometimes i think i'm good, but then i'll go to a tournament and get bopped, and then i'll feel like i'm bad again. recently i've been thinking if only there was some way i could be good at the game really easily without putting in the work, like if there was some "easy mode" without the need for tech skill i could be good at smash. like if there was some game with no l canceling or wavedashing (only for cheaters imo). if there was a character i could use that would secure me wins that would be awesome too, like if one character was significantly overpowered to the point that an entry level player could pick them up and win tournaments easily with copy+paste zero to death combos, that would be sick. know of any games like that?
>>684251138 Speed no doubt gives you the biggest advantage in the neutral game. Jump is good for recovery of course, and can be usefd to chase someone to the top of the stage, Buster is risk/reward, Smash is obvious when to use, and while Shield is great to let you live for a while longer, the lack of speed makes you an easy target for some characters that can challenge your air game.
>>684251362 I've played a few sets against Nicko, who is arguably the best Shulk in the game. He does well because he understands his movement options, monado options, and can get crazy good strings in any mode. He would use shield against me to camp me and recharge his speed monado when the games got grindy
>>684251362 As a "high level" shulk player I can tell you right now theres next to no point in using the shield monado. If it does stop you from getting blasted off the side, the added weight and gravity makes it extremely hard to recover. When I get to higher percents I just glass cannon it, play it safe and just lay in hits while clinging to the end of the stock.
The only advantage I've found with shield is at 70% you can get some nifty high ceilinged aerial combos going to string them back to the ground
>>684251517 Melee is a hard game to play casually for me, I'd want to dedicate a lot of time to it in order to have fun with the game. Otherwise it feels sluggish and not fun.
>>684251583 I get top 3 at pretty much every tournament I enter, I'm in one of the most stacked regions (SoCal) and a stacked subregion of SoCal (San Diego) which I'm ranked 3rd in. I used to be ranked 11 in SoCal but I stopped attending LA tournaments due to school/work but I am looking to make it back on this season
>>684251842 Yeah I feel you. Ive always landed myself in top 5 in tournaments I go to, and Ive even won a few. I've stopped attending seasons ever since bayonettas release though just because study load ramped up and I'm a little concerned Im going to lose my sheer intimadating play style at tournaments just because side B queen can just do whatever the fuck she likes
>>684252022 The key to beating her is just camp her and force her to approach. Dont get greedy with your punishes and play a very grounded game. Punish whiffed divekicks since she gets a ton of landing lag.
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